MMeOw is currently down for the count, but please visit the LOTRO Combo Blog. It aggregates content from some of the best LOTRO-related blogs and podcasts on the net.

Ask the Dev Team Part 2 Is Live

Tony posted this on October 16th, 2009. It has No Comments »
Categorized as News.
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Shorthand Link: http://mmeow.net/tw2308

Tur­bine just posted the sec­ond “Ask the Dev Team” fea­ture. It cov­ers classes, craft­ing, PvMP and skills, among other top­ics. Here’s a small sample:

Q: Why are the load­ing times so crazy for craft­ing panel? I have 8GB of ram, Core 2 over­clocked at 4+GHz and I still get a few sec­onds of frozen game every time I access the craft­ing panel for the first time after start­ing the game.

A: We have changed how the craft­ing panel is loaded and dis­played with Siege of Mirk­wood. You should see much bet­ter per­for­mance as a result.

Q: With the up and com­ing DirectX 11 with Win­dows 7 — Are there any plans to incor­po­rate some of its spe­cific tech like you had with the DirectX 10 fea­tures that are optional?

A: AMD’s recent announce­ment of their first DirectX 11 video cards included a men­tion that LOTRO was adding DX11 sup­port. You will not see it with Siege of Mirk­wood, but you should expect it to arrive some­time next year.

Q: Where does Mirk­wood fit, size wise, with pre­vi­ously released regions?

A: Mirk­wood is roughly 75 – 80% of the size of the Northdowns.

Q: Do you ever use auc­tion prices to deter­mine whether there is enough of an item? Or, alter­na­tively, do you note if some­thing never appears at the auc­tion house?

A: We often run reports for spe­cific types of items, if we want to gain some insight into rar­ity – that usu­ally includes how many of that item are up for sale in the AH.

Be sure to check out the full post for even more details.

MMeOw is currently down for the count, but please visit the LOTRO Combo Blog. It aggregates content from some of the best LOTRO-related blogs and podcasts on the net.

Developer Chat Log

Tony posted this on February 3rd, 2009. It has 2 Comments »
Categorized as Mines of Moria, News, Patch.
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Shorthand Link: http://mmeow.net/tw1141

MMeOw is currently down for the count, but please visit the LOTRO Combo Blog. It aggregates content from some of the best LOTRO-related blogs and podcasts on the net.

Partial List of PvMP Changes Coming in Book 7

Tony posted this on January 14th, 2009. It has 2 Comments »
Categorized as News, Patch.
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Shorthand Link: http://mmeow.net/tw1077

190308-now-thats-what-i-call-a-fos-pvmp-night

Frelorn, one of Turbine’s LotRO com­mu­nity man­agers, posted a big list of upcom­ing PvMP changes today.

I’m not a big PvMP player, so it’s very dif­fi­cult for me to say how good most of this is. The gen­eral con­cen­sus on the forums seems to be that this is a step in the right direc­tion, but that Creeps (mon­ster play­ers) are still underpowered.

Frelorn was quick to point out that this is not the full list of changes com­ing in Book 7 for PvMP, but rather just a por­tion. You can read the full list below.

Read the rest of this entry »

MMeOw is currently down for the count, but please visit the LOTRO Combo Blog. It aggregates content from some of the best LOTRO-related blogs and podcasts on the net.

Upcoming Monster Player Skills and Traits

Tony posted this on October 30th, 2008. It has No Comments »
Categorized as Mines of Moria, News.
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Shorthand Link: http://mmeow.net/tw738

MMeOw is currently down for the count, but please visit the LOTRO Combo Blog. It aggregates content from some of the best LOTRO-related blogs and podcasts on the net.

Updates to PvMP in Mines of Moria

Tony posted this on October 29th, 2008. It has No Comments »
Categorized as Mines of Moria, News.
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Shorthand Link: http://mmeow.net/tw726

In addi­tion to changes to the Moors, PvMP will receive sev­eral other upgrades when Mines of Moria hits. The idea of buffs given to the side with less play­ers has been dis­cussed before, but a new Devel­oper Diary by Jaleesa gives more details on this and other changes.

You can read the full arti­cle for more specifics, but I’ve cov­ered some of the basics below:

Read the rest of this entry »