Mirkwood’s Legendary Item System Changes

Tony posted this on October 7th, 2009. It has 5 Comments »
Categorized as News, Patch, Siege of Mirkwood.
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Shorthand Link: http://mmeow.net/tw2250

The lat­est devel­oper diary is up and it’s all about changes to the Leg­endary Item sys­tem. I’m lik­ing what I’m hear­ing so far as the changes appear to increase the value and strength of these items, while also mak­ing the whole process of lev­el­ing them a bit less grindy. Look­ing across the LOTRO blo­gos­phere, it seems to be going over pretty well with oth­ers too (Jaxom, Mer­ric).

I really rec­om­mend read­ing the entire arti­cle (there’s some nice details for Cham­pi­ons in there, for exam­ple), but here’s some inter­est­ing bits:

  • “The expe­ri­ence needed to move from level 30 to the max­i­mum level of 60 (all Leg­endary Items regard­less of Age have a max level of 60 now), is depen­dent on the Age of the Leg­endary Item. Every level from 30 to 60 is now a flat amount of expe­ri­ence; Third Age LI require 20,000 expe­ri­ence per level, Sec­ond Age take 40,000 and First Age require 80,000.”
  • “With Siege of Mirk­wood, each class’s set of lega­cies has been updated. The weak­est lega­cies have been removed and will no longer be added to new leg­endary items, while other weaker lega­cies have been improved. Addi­tion­ally, each class has gained a hand­ful of new legacies.”
  • “Every leg­endary item now has a fourth relic slot. This slot will only hold a new type of relics that are not part of the relic com­bin­ing sys­tem but are instead cre­ated by Crafters. Each craft can make relics that give a bonus to a par­tic­u­lar stat, morale or power. In addi­tion, all crafters can make Greater Crafted relics once they reach Supreme Mas­ter rank. These Greater Crafted relics can only be used by the Crafter that made them and give a small bonus to Melee, Ranged, Tac­ti­cal or Heal­ing skills.”
  • “A new Tier of relics has been added to the relic com­bin­ing sys­tem after Tier 8. These new relics give the same style of bonuses as the other relics.”
  • “We will be intro­duc­ing a new set of her­itage runes which can be used on all leg­endary items with Siege of Mirk­wood.”

There will also be some new scroll types to apply to your Leg­en­daries, which I think is pretty exciting:

  • Scrolls of Empow­er­ment: “These scrolls allow the player to upgrade the Tier of any Legacy of their choice on one of their Leg­endary Items. There are no lim­its to the use of these scrolls other than avail­abil­ity and hav­ing a Legacy avail­able to be upgraded.”
  • Legacy Exchange Scrolls: “These scrolls allow the exchange of one exist­ing legacy for the Legacy on the scroll. So far the Wise have only been able to deci­pher scrolls that grant Lega­cies that increase basic Sta­tis­tics, Might, Vital­ity etc.”
  • Scrolls of Delv­ing: “These scrolls increase a Leg­endary Item’s max­i­mum advance­ment level by 10 up to level 70. No item expe­ri­ence is granted. The extra ten lev­els have to be earned. Only one of these scrolls can be used on any one Leg­endary Item. A legacy upgrade reforge is granted at level 70. Leg­endary Items from level 60 to Level 70 are treated as hav­ing reached max­i­mum level for decon­struc­tion purposes.”
  • Scrolls of Renewal: “These scrolls reset the leg­endary points spent on the item to zero allow­ing the player to re-spend the points in any manner.”

These scrolls can be found as loot or may be awarded dur­ing decon­struc­tion. The scroll that could allow a Leg­endary to reach Level 70 is inter­est­ing, mostly because it gives you one final chance to reforge it.

Any thoughts or hopes for the future?

Patch News: 2nd Age Legendary Crafting

Isy posted this on August 11th, 2009. It has No Comments »
Categorized as News, Patch.
Tagged as , , , , , .
Shorthand Link: http://mmeow.net/tw1984


Photo courtesy of http://shop.danceandfancy.co.uk/

Firstly, a quick intro­duc­tion! My name is Isy (another of Tony’s new MMeOw writ­ers!), and in-game, I am part of the rel­a­tively quiet EU server of Gilrain. I have been play­ing for over a year, and while in the past I have deemed myself to be a ‘casual’ player, I would prob­a­bly now be bet­ter described as a “casual/hardcore” hybrid, hav­ing recently joined a more raid-active kin, own­ing a Level 60, full-radiance Cap­tain, and a Level 60 Rune-keeper. Like many in the player-base who have reached the so-called “end-game” con­tent (and are get­ting just a wee bit miffed with repeat­edly run­ning instances to pos­si­bly win some radi­ance armour, just to access a raid in the hope of get­ting lucky on even bet­ter radi­ance armour), I like to know what is around the cor­ner. Call it spoil­ers, call it curios­ity… for me, track­ing down infor­ma­tion or spec­u­lat­ing over rumours whets my appetite for LotRO’s future and gives me some­thing to look for­ward to.

As such, I wanted to share some infor­ma­tion that should inter­est high-level char­ac­ters who enjoy craft­ing — espe­cially those of you who can’t stand the radi­ance gat­ing! Intro­duc­ing: 2nd Age Leg­endary crafting!

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Featured Legendary Items Guide

Tony posted this on November 4th, 2008. It has No Comments »
Categorized as Mines of Moria.
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Shorthand Link: http://mmeow.net/tw750

This week’s fea­tured player guide is Pyroburn’s Leg­endary Items Guide. It cov­ers every­thing you’ll need to know about find­ing, decon­struct­ing, iden­ti­fy­ing and forg­ing. There’s even a list of relics at the end for those of you inter­ested in know­ing what’s out there.

It’s def­i­nitely a good place to go for instruc­tions on this new sys­tem. I skimmed through it since I’d like to attempt to fig­ure out some things for myself, but it’ll be a good resource when I inevitably have an issue.

Create Legendary Items on the Mines of Moria Site

Tony posted this on November 2nd, 2008. It has No Comments »
Categorized as Mines of Moria.
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Shorthand Link: http://mmeow.net/tw745

You may recall that the Mines of Moria site had a lit­tle teaser about being able to cre­ate your own Leg­endary Item in Flash.  It always said “Com­ing Soon!”, but today I checked it out and it’s up and run­ning. This might have been men­tioned in one of the Devel­oper Diaries, but I don’t remem­ber see­ing it.

While the site obvi­ously han­dles this dif­fer­ently than the game will, it’s still fun to mess around with. You can pick between an axe, ham­mer or two-handed sword and then apply Lega­cies and Relics. These are both assigned ran­domly, each fea­tur­ing its own name, stat boost and icon. The ones you wind up with appear to affect the actual appear­ance of the weapon.

From there you can pick a title, which also gives the weapon a glow. For exam­ple, Storm-hammer sur­rounds the sword with pur­ple haze and Fell-slayer sur­rounds it with flames. I assume the same will be true in-game, which should be pretty cool. It’s always fun hav­ing glow­ing items in MMORPGs for rea­sons I’ve never quite fig­ured out. They just look more pow­er­ful even if they’re not.

Finally, you name it. When you’re all set you can save the Leg­endary Item as a JPG, e-mail it to your friends or embed it with HTML. Unfor­tu­nately the JPG doesn’t show off any of your weapon’s glow, but I’ll take what I can get.

More on Legendary Item Forging

Tony posted this on October 29th, 2008. It has No Comments »
Categorized as Mines of Moria.
Tagged as , , , , , , .
Shorthand Link: http://mmeow.net/tw729

Tur­bine posted the sec­ond part of their Devel­oper Diary series in forg­ing Leg­endary Items today. You can also check out the first part here if you’re so inclined. Both include a huge amount of infor­ma­tion on the sys­tem, its ben­e­fits and how it works.

It’s almost too much to cover here and I sug­gest you check out the orig­i­nal arti­cles … I’ll cer­tainly be talk­ing more about the sys­tem when I can actu­ally use it, but that’ll be a few weeks yet. I have writ­ten a bit of a sum­mary below, however.

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