Return to Moria: Day 3

Tony posted this on January 26th, 2010. It has No Comments »
Categorized as Editorials and Thoughts, Eluveril in Moria.
Tagged as , , , .
Shorthand Link: http://mmeow.net/tw2622

The dwarves of the Deep Descent seemed pleased with what Elu­veril had accom­plished. A few of them told her she should move on to the Cham­ber of the Cross­roads. This proved to be pretty sim­ple as she’d been there before; a quick pay­ment to the local sta­ble keeper and she was on her way.

The Cham­ber of the Cross­roads itself is a rel­a­tively small area on the far east­ern side of Durin’s Way. The sur­round­ing area turned out to be sur­pris­ingly con­fus­ing, with rises and falls and a mul­ti­tude of dead ends. It didn’t help that the ene­mies that prowled the area, par­tic­u­larly to the north and the east, were still par­tic­u­larly strong. It turned out that the dwarves were sim­ply ask­ing too much of her. While she could take on a sin­gle Mer­roval, she never was able to make it to their actual roost­ing grounds. Sim­i­larly, while she could take on most lone gob­lins in the area, they tended to form groups around the drums she was asked to destroy. It was a los­ing game.

Some time was also spent help­ing Bori, who had me run­ning what appeared to be a fool’s errand: find­ing a leg­endary mithril axe. She’s not had too much luck yet, unfortunately.

It was decided that more time should be spent build­ing her skills and strength. Elu­veril killed a good many gob­lins, bats and wargs. She even man­aged to gather some leg­endary weapons, all of which were quickly iden­ti­fied and decon­structed. While the Frost Rune-stone she cur­rently uses isn’t ideal, a Lightning-based one has yet to pop up.

Moria has offered a nice assort­ment of met­als and ores as well, but in order to refine and smelt, Elu­veril has to find a forge. So far, she’s not had much luck, but the Twenty-first Hall is said to con­tain one. This area is even fur­ther east, but the route so far has been sur­pris­ingly quiet. The halls that lead there are immense, open and bright … Not some­thing orcs and gob­lins seem to pre­fer. Hope­fully she’ll reach her des­ti­na­tion soon.

Next time, Elu­veril keeps help­ing Bori and advances to the Twenty-first Hall.

(My apolo­gies for the short update and lack of images… My com­puter crapped out on me. All is good now!)

Screens of Three New Areas in Moria

Tony posted this on November 13th, 2008. It has No Comments »
Categorized as Mines of Moria.
Tagged as , , , , .
Shorthand Link: http://mmeow.net/tw775

I’m a bit behind on this, but I’ve finally added Turbine’s most recent press released screens to the gallery page. These screens show off three new areas that will come with the Mines of Moria expan­sion: Durin’s Way, The Flam­ing Deeps and The Waterworks.

They all offer sur­pris­ingly dif­fer­ent styles despite all tak­ing place under­ground in Moria. I espe­cially like what they’ve been doing with The Water­works. It has almost an Atlantean look to it, despite all of the Dwar­ven touches.

Durin’s Way Video

Tony posted this on October 29th, 2008. It has No Comments »
Categorized as News.
Tagged as , , , .
Shorthand Link: http://mmeow.net/tw736

Tur­bine released another new fly­through video from Mines of Moria, this time focus­ing on the  area known as Durin’s Way.

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The video shows off some inter­est­ing Dwarf archi­tec­ture and, inter­est­ingly, an area that appears to have trees. You’ll also get a glimpse of the new goat mount as well as a hand­ful of enemies.

New screens were also released. I’ll be adding them to the Gallery sec­tion as soon as I’m fin­ished com­press­ing and upload­ing them. I don’t really think any­one would appre­ci­ate 5 MB bitmap files here.