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Turbine’s Console MMORPG New IP?

Tony posted this on September 18th, 2009. It has 1 Comment »
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Shorthand Link: http://mmeow.net/tw2174

QJ is report­ing that Craig Alexan­der, Turbine’s VP of Project Devel­op­ment, con­firmed some details on their upcom­ing con­sole MMORPG at the Austin Game Devel­op­ers Con­fer­ence. Accord­ing to QJ:

“Appar­ently the project has been in their pro­duc­tion house for a year and a half now, with over US$ 20 mil­lion already spent on it. The as-yet-unnamed MMO is being opti­mized for a 2011 release on PS3 and Xbox 360.“

We don’t know too much about it, but the word now is that it is based upon a new IP. You might remem­ber that there was some dis­cus­sion on whether or not The Lord of the Rings license (not nec­es­sar­ily LotRO specif­i­cally, mind you) might be involved in some way. Sounds like this isn’t the case.

Guess we’ll see. I’m con­tent with the idea of them being sep­a­rate projects, quite honestly.

Update: Mas­sively is also report­ing on this:

Craig has now said, and we quote, “Under no cir­cum­stances should you attempt to port a title.” This now looks to be a brand new con­sole IP for Turbine.

I’m a fan of yours, Mr. Alexander.

MMeOw is currently down for the count, but please visit the LOTRO Combo Blog. It aggregates content from some of the best LOTRO-related blogs and podcasts on the net.

LotRO Again Rumored for Console Release

Tony posted this on April 2nd, 2009. It has 7 Comments »
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Shorthand Link: http://mmeow.net/tw1452

rumor

This isn’t exactly a new rumor, but Destruc­toid is report­ing that LotRO may see release on con­soles. Destruc­toid cites a “reli­able” source for the rumor, which I sup­pose is slightly higher than the ram­pant spec­u­la­tion that pre­vi­ously existed:

Accord­ing to a reli­able source, Tur­bine is cur­rently eye­ing their MMO, Lord of the Rings: Online, for an Xbox 360 release. The source added that Tur­bine has hit a snag, unre­lated to the devel­op­ment process. Microsoft, allegedly, won’t com­mit to allow Tur­bine to uti­lize a free-to-play model, which is what the devel­oper desires for the con­sole ver­sion of LotRO.

The good news is we’re hear­ing that Microsoft is close to final­iz­ing an MMO model for Xbox LIVE. This is a model that, hope­fully, won’t exclude Sil­ver mem­bers or force Gold sub­scribers to pay for two ser­vices simultaneously.

We con­tacted Tur­bine today in order to obtain offi­cial con­fir­ma­tion of the con­sole title. Tur­bine wouldn’t con­firm any of the source’s infor­ma­tion, yet none of it was denied. Our source also indi­cated that Turbine’s tech­nol­ogy for a LotRO Xbox 360 title was ready to go; the assess­ment that the title was done and ready to be shipped, how­ever, was “fac­tu­ally incor­rect,” accord­ing to Turbine.

Free to play would be cool, but we’ll see what hap­pens. EA man­ages its own servers for LIVE, so you think Tur­bine could get a sim­i­lar offer. Then again, it’s not like they’re com­pa­ra­ble in size or importance.

I always thought DDO would be a bet­ter fit for con­soles, but LotRO could work. My per­sonal hope would be that they cre­ate a ver­sion of LotRO, if this was true. As the game is now, I feel it would have to be tweaked to really be an enjoy­able expe­ri­ence with a con­troller. I can’t say that FFXI is a blast on a con­sole, for exam­ple.