Siege of Mirkwood: The nitty-gritty details begin to emerge!

Isy posted this on November 8th, 2009. It has 1 Comment »
Categorized as News, Siege of Mirkwood.
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Shorthand Link: http://mmeow.net/tw2373

LOTRO_Mirkwood_Logo

Tipped off by my kin­nie Havborn, I have come across an exclu­sive album of Siege of Mirk­wood screen­shots at The Mad­house Tav­ern (a Euro­pean LotRO fan­site). I strongly rec­om­mend head­ing over to the site to peruse the pic­tures your­self as they reveal a lot of small but rel­e­vant tid­bits relat­ing to the Mirk­wood region and skir­mishes!  Some of the most rel­e­vant infor­ma­tion includes:

  • Hunters and War­dens will be able to port/muster to Mirkeaves if they gain acquain­tance rep­u­ta­tion with the Malladhrim.
  • Carn Dum and Uru­gath class items (e.g. Putrid Slime of Helchgam) is trade­able with Skir­mish Marks
  • Skir­mish marks can also get you a lot of craft­ing mate­ri­als includ­ing shards (e.g. Mithril Flakes and Ruby Shards). The craft­ing sec­tion also  includes ‘Tomes of Mid­dle Earth’ which may be new crit-items or ingre­di­ents for craft­ing items between Lvls 60 – 65.
  • The in-game menu has been updated and includes a more colour­ful lay­out with more options. Our char­ac­ter pan­els will also be sub­di­vided into tabs based upon our mit­i­ga­tions and damage-output. Minor  but pos­i­tive changes!
  • At least 3 skir­mishes will be based in Mirk­wood / Dol Gul­dur, and are designed for those at the new level cap of 65.

Thanks to the Mad­house Tavern’s brief write-up of Krispy’s hands-on with the expan­sion, it seems that:

  • Crafters can make 1st Age legendaries.
  • Some class leg­endary skills which the player-base have deemed use­less, are being replcaed or modified.
  • You get to use war-machines dur­ing some of the quests/skirmishes!