Taliesin posted this on January 22nd, 2010. It has 2 Comments »
Categorized as Editorials and Thoughts, News.
Tagged as Kinships, lotro, Raiding, Raids.
Shorthand Link: http://mmeow.net/tw2612
I’ve been without a kin for over 6 months now and while it does get boring talking to myself in chat, I have to say I’ve survived pretty well without one. I’ve filled my hours working on crafting and doing as many solo quests as I can. I do occasionally group with a friend or two for the 3-mans or to knock out lower level quests. But lately I’ve been missing the raiding I used to do in my old kin and have been looking for a new one. What am I looking for in a kin? One that has fun and knows how to raid.
Herein lies the dilemma. I’m not a hardcore raider, but I do like having the bits of shiny for my toons. I don’t need to be the first to down the boss or have the instance on farm status, but a girl likes some swag, you know?
Then what are the options out there for the “casual raider”? Well, you can try to form a static group with people from different kins, but you might run into some issues with figuring out the loot rules as everyone will have a different take on how to divide the loot. Another option is to do PUGs, but honestly, when do PUGs turn out well for you? Almost never.
Seriously though, when looking for a group to raid with you can join a kin, but that doesn’t guarantee that you’ll be able to raid with them right off the bat. Many kins these days require you submit a raiding application and then have a visual inspection of your gear and stats. The problem with this is that if you’re new to raiding (whether it is in general or on a particular character) you might not have all your traits maxed out or have the best gear. With that in mind, it is a good idea to “shadow” a kin if you’re able to. By that I mean see if you can join them on a raid or just go questing with them and get a feel for how they play and how the officers treat their members. Also find out if there is a waiting list for raiding and if they have multiple static groups that raid. Larger kins do raids at different times to accommodate alts, so there might be room for you on their secondary raid group. Check out all your options and be well informed before jumping into a new kin. There’s nothing worse than being known as the person that is a ‘kin-hopper”. Once you’ve run with the potential new kin a few times you can better decide if you want to make it your home.
If this doesn’t work out for you, there is one last option and it is my favourite. Get two or three friends who will do quad boxing! Put all your toons on auto attack and auto follow and hit those raids! The only drawbacks to this idea are falling off cliffs when you drag that last toon around the corner or having your toon run into the insta-death water. But really, other than that it’s a fine idea. You have 4 times the chance at good loot, you get more coin and more XP. A win-win-win-win situation for everyone.
Tony posted this on January 22nd, 2010. It has No Comments »
Categorized as News, Patch.
Tagged as Hounding Fear, Patch, Skills.
Shorthand Link: http://mmeow.net/tw2607
Hounding Fear is one of those mob skills that has always been a center of debate. In the past I would say it was overused, but Turbine has made an effort to change that over various updates. Today I came across this post on the forums from LOTROSystems with some clarification on how Hounding Fear currently works and what is planned for the future:
Hounding Fear.
This has been the subject of many threads, complaints, frustrations, and arguments. We’ve responded in the past to some of these threads trying to explain things a bit (feel free to hunt them down if you wish). We also made a significant adjustment to Hounding Fear with Moria: reducing the chance of it landing on you when fighting mobs lower level than you. Currently, you actually have a 0% chance of getting hit by Hounding Fear when being attacked by mobs that are gray to you.
The reason we’re responding to this (newest) thread is because the game has changed a bit: Skirmishes, specifically soldiers. We want soldiers to be able to protect players the best they can, and we also want players to be able to protect their soldiers the best they can. Hounding Fear hampers that a bit. If you’re able to heal your soldier and trying to run over to him but get slowed by Hounding Fear, you might not get in range in time to save him. Therefore…
The effect “Hounding Fear” is being removed from Skirmishes AND from Landscape.
Now, you might be saying: “Protecting your Soldier? That is your reason for removing it when there’s so many better ones that have existed this whole time!?” What it comes to is that this was the final straw. We’ve debated back and forth for a long time now about the merits and flaws of Hounding Fear: what we were trying to achieve with it, how we were successful and unsuccessful with our goals, what the consequences will be if we remove it.
We hope this change will be for the better in the short term and the long term. We feel this is the right choice to make (though, to be fair, we always make the choices we make thinking they’re the right ones). Should it have been made sooner? Maybe. Will it backfire horribly because of some unforeseen consequence? Hopefully not.
Thank you for all of your feedback. We do pay attention to your concerns and try and act upon them when we are able to (assuming we agree with you, of course
).
So things appear to be changing for the better for all you Skirmishes out there.
Tony posted this on January 21st, 2010. It has No Comments »
Categorized as News.
Tagged as Bonus XP, Stables, Welcome Back Weekend.
Shorthand Link: http://mmeow.net/tw2600
It’s another Welcome Back Weekend in LOTRO, but this time there’s something different going on. The bonus XP for mob kills has been reduced to 5%, but to make up for this all stable travel is free. FREE!
I honestly like this a heck of a lot better, as it’ll benefit everyone across the game. It also encourages returning and new players to see more of the world and the things that have been changed.
The event starts today and runs through January 25th.
Tony posted this on January 21st, 2010. It has 1 Comment »
Categorized as Editorials and Thoughts, Eluveril in Moria.
Tagged as Deep Descent, Delven-view, Editorials and Thoughts, Eluveril, Moria, Return to Moria.
Shorthand Link: http://mmeow.net/tw2591
Eluveril made her way through the Great Delving and on to the Dolven-view today. The trip there was a little confusing, but there were helpful dwarves along the way willing to give directions. On subsequent trips, the paths almost became second nature … particularly if you notice that you can largely follow an old, crumbling stone road most of the way.

The entrance to the Dolven-view.
The Dolven-view was a welcome sight after all of the darkness and creepy noises Eluveril had to pass. A surprising number of dwarves resided here, including envoys for two major factions in the area: the Guards and the Miners. Both had good causes, but the Guards won her over and have received most of her support, receiving several strange relics she had collected on her way over. The hope is that someday soon she’ll be able to trade for a Rune-keeper book the Guards are holding.
Read the rest of this entry »
Tony posted this on January 20th, 2010. It has 2 Comments »
Categorized as Guides.
Tagged as Braiglad, Bree-land, Cordofoneth, Deed, Dorollin, Flowers, Lenhwest, Map, Merillif, Nedorlas, Old Forest, Rhosthon, Silloth.
Shorthand Link: http://mmeow.net/tw2583
This site gets a lot of searches related to the Old Forest flower deed. Nowadays you kids have it easy. Back when I had to first worry about this, I had to run around with 2 wolves, 3 bats, a bear, several spiders and some evil trees on my tail. We didn’t even have a detailed map! But I digress …
I thought it would be helpful to put together a map of the flower locations (Nedorlas, Braiglad, Lenhwest, Silloth, Merillif, Dorollin, Cordofoneth, Rhosthon). I didn’t bother with coordinates, as I think this is easy enough. I’ve labeled by name, which should be helpful for those of you with a few flowers leftover.

Map the the flowers of the Old Forest. Click for a larger version.
This deed honestly drove me nuts, as a lot of the flowers are in areas you have no real need to enter. Stick it to the Old Forest by completing this, which is a reward in and of itself.