While grinding out the quests in S. Mirkwood (how similar in pattern they are to those in Eregion) I’ve taken a break to try out two new-for-me classes: Captain and Rune-keeper. On the whole, I am enjoying both classes and the contrast they make to my main.
Hitherto I’ve only played tank roles. Captain’s support and jack-of-all-trades role is rewarding, and Rune-keeper’s instant death strikes are, well, more satisfying than I realized.
This post’s title refers to the huge change in sound and visuals that come with Captain and Rune-keeper. Man, can my man Calenbor shout! And—BZZT-ZAP!—there is no special effect too campy for Figgalin. Stones for everyone.
As a “greenhand” Captain on Windfola, feel free to invite me to fellow; Bree-land is practically empty these days (especially judging by the amount of silver ore in the Barrows, usually heavily overmined). You can call me “Caleb” or “Cal”, if you like.
I decided to roll up a Captain: fellowing with Captains as Gloimli, my Guardian main, taught me their extreme worth in groups. Easiest time I ever had in some of the hardest Moria instances was running with two Captains at once. I’d like to make some one else’s fellowing that enjoyable.
In keeping with Calenbor’s supporting role, I took up Tinker. Nothing like good kibbles and some shiny geegaws to really buff up your fellows!
The only time Hobbit attempted Hall of Mirrors was during an interminable rotation with 1 person anchoring the 3-man, and 5 of the rest of us taking turns as the other 2 players in the instance.
We were all Defenders of Amon Sul, so it was not as traumatic as a PUG, but it was no fun walk in the park either.
By the time my 60 Warden joined, everything was cleared out and it was just the final boss lady. And, wow, is she mean! After 4 wipes, we finally gave up the ghost. 2 High Road’s guide is much appreciated.
Regardless of your class, every character will have the opportunity to complete class quests at Levels 15, 30 and 45 (available from your class trainer). The rewards of your first class trait, some decent armor or a weapon, as well as the excitement of progressing your character in a solo-mission designed specifically for your class, is more than enough to ensure the majority will complete the L15 and L30 quests… the same, however, cannot be said for the L45 class quests! This tip-time installment is here to provide you with the reasons why you should squeeze this set of class quests into your Middle Earth experience, and provide some assistance in getting your character some of the best legendary traits available…
Revamps and Swift Travel: News has been kind of slow this week. I've finally had some time to play again recently and it's good to get into the th...
Putting the 'RP' back into 'MMORPG':
Wulfare leaned back in his chair, peering out from under his hood to observe the crowds packed into The Prancing Po...