Bonjour Mirkwood!

Isy posted this on November 12th, 2009.
Tagged as , , , , .
Categorized as Siege of Mirkwood.
Shorthand Link: http://mmeow.net/tw2387

Albeit a few days late with this news, I have across another arti­cle aris­ing from the Euro­pean press screen­ing and hands-on time for Siege of Mirk­wood that was held in Lon­don recently. This time the arti­cle is in French, although some google trans­la­tion helps! The write-up has some lovely videos and and screen­shots, and the write-up is bril­liant. Go take a look! The sum­mary of key points is after the jump!

  • Echas Sirion, on he shores of Mirk­wood will present you with a num­ber of quests that must be com­pleted before you gain access to the entire forest.
  • The map appears to be larger than expected, feel­ing big­ger than North Downs. This helped by the areas feel­ing more open (it has the feel­ing of ter­ror from Old For­est, but a sense of free­dom for mov­ing about).
  • Malledhrim sil­ver feath­ers and golden stars equate to new barter items. A large camp in Mirk­wood will serve as a new hub akin to 21st Hall.
  • The Dol Gul­dur instances appear intri­cate and vary a lot from what we have seen before.
  • Radi­ance armour can be bartered using a spe­cial type of barter coin known as a medal­lion of Dol Gul­dur. A six-set piece will give you 30 radi­ance. A three-set piece (which can be worn along­side the cur­rent Halls of Craft­ing, HoM and WW 3-pieces) will give 25 radi­ance each.
  • It will take 80 dread to make you cower (pre­vi­ously this was 50 dread).
  • As you will need many medal­lions to barter for radi­ance armour, it is assumed all the new raids will allows ALL those par­tic­i­pat­ing to get medal­lions so no-one comes away empty handed. This is designed to be fairer and more speed­ily get a group raid-ready.
  • Only 2 tier-8 leg­endary relics will be required to cre­ate a tier-9 relic.
  • New pots for remov­ing level75 wounds/fears e.t.c. have been intro­duced: “steeped” draughts
  • When look­ing at armour, you can zoom in on that item
  • The class skills at L62 are mod­i­fied ver­sions of old skills, which accord­ing to Jef­frey Steefel is to avoid imbal­ance.

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One Response to 'Bonjour Mirkwood!'

  1. Erirdar Erirdar says:

    It will take 80 dread to make you cower (pre­vi­ously this was 50 dread).

    I have seen absolutely no evi­dence at all of any change in terms of cow­er­ing in beta. Are you quite sure you’re under­stand­ing this? I’ll take another look… but…

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