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Lothlorien gets some love: new quests with expansion

Isy posted this on September 15th, 2009.
Tagged as , , , , , , .
Categorized as Siege of Mirkwood.
Shorthand Link: http://mmeow.net/tw2159

lothlorien

Since PAX there has been rel­a­tively lit­tle new news regard­ing the upcom­ing ‘Siege of Mirk­wood’ expan­sion. How­ever, today I came across a lit­tle nugget of new infor­ma­tion while trawl­ing through the LOTRO​.com forums. The juice comes from the res­i­dent LotRO lore–mon­key Berephon and his MyLotRO blog — which can be found here.

The blog explains how in his down­time (from fix­ing typos and check­ing the lore used in the new Mirk­wood quests), he was given the oppor­tu­nity to do an Orion style update on a small cor­ner of Mid­dle Earth. Berephon goes on to explain his choice of Fanuid­hol — the orc-infested war-zone north of Lothlo­rien, where there are cur­rently just a few quests. His over­haul will include 14 new tasks which include sev­eral repeat­able quests to gain Lothlo­rien rep­u­ta­tion, IXP, cash and sil­ver branches. A com­ment in the dis­cus­sion, which fol­lows the blog entry indi­cates that highly-prized Lothlo­rien gold leaves may also be included as a quest reward, should the rewards guru per­mit it!

Berephon’s choice to add to the cur­rently lim­ited num­ber of Fanuidhol’s quests is well jus­ti­fied. Based upon my own trav­els in the Golden Wood, any quests that add vari­ety to the reputation-grinding quests in Lothlo­rien is most wel­come, and I look for­ward to see­ing the results.

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9 Responses to 'Lothlorien gets some love: new quests with expansion'

  1. Merric Merric says:

    There are all ready com­plaints about this being added to SoM and how the poster on the forums “hopes that this is not all we see in SoM”. Really? Really we feel the need to com­plain about new quests that didn’t even have to be made in the first place? Per­son­ally, I think the whole spirit of this addi­tion is good because it sets a prece­dence of a Tur­bine employee see­ing a lack of quests for an area, adding them into the game, and mak­ing them so that they a) can be com­pleted at the same time b) add item XP and b) add rep­u­ta­tion. I think it’s a great addition.

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    • Isy says:

      The whole expan­sion seems to be very con­tro­ver­sial with the player-base. I think it is fair to say, the major­ity were per­haps a lit­tle sur­prised that Mirk­wood was to be an expan­sion (not a free update), but realise this expan­sion will bring with it a hel­luva lot of new mate­r­ial: 5 new lev­els, Legendary/Class/Trait updates, tonnes of new quests, Mirk­wood, Lone Lands revamp, Horses update, Com­bat update, Skir­mishes e.t.c. and are there­fore appeased. While, oth­ers remain very unhappy as radi­ance will carry on (albeit in a new form), and they gen­er­ally do not feel the updates are wor­thy of a paid-expansion. Admit­tedly, I was not con­vinced of its worth to start with, but the more I hear about the lit­tle updates (such as what Berephon is doing) I think this expan­sion will be a fan­tas­tic new addi­tion to my Mid­dle Earth expe­ri­ences. Say­ing this, I have a lot of unan­swered ques­tions — two of the mains one rela­tiong to map size and the other to radiance-gating… all in good time I guess! :D

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      • The LL revamp is not com­ing until Mirk­wood? I thought that was com­ing in a book update in the next month or so? Or did that book get folded into the expansion?

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      • Westnovote says:

        I don’t think there are any more updates now until SoM.

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      • Tony Tony says:

        My assump­tion is kind of that this all will be han­dled like Moria was. Every­one got the Book 15 update, but only expan­sion own­ers got to go beyond that.

        So I imag­ine LL updates will hit at the same time to keep things simple.

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  2. Erirdar Erirdar says:

    Radi­ance gat­ing cre­ates con­tent.
    Do you hon­estly think that Tur­bine would go to the trou­ble to make the 6 6-man instances they did make for moria with­out radi­ance gat­ing? No, they wouldn’t, because then peo­ple would do the instances maybe once or twice and then move on to the “bet­ter” con­tent of, say, the watcher. Just think what you would do if there wasn’t a hard-mode ver­sion of the instances out there.

    For the sole rea­son that it is dri­ving tur­bine to cre­ate con­tent such as new instances as opposed to cre­at­ing bull**** updates such as lothlo­rien or fish­ing, I love radi­ance gating.

    If you don’t like radi­ance gat­ing your­self, the solu­tion is sim­ple: Don’t par­tic­i­pate. If you think “zomg it’s a grind”, then don’t do it. Every­thing in MMOs is a grind, that is the whole point. You put in work to get a higher level or bet­ter gear, which is what makes it fun for people.

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  3. Erirdar Erirdar says:

    Also, for­got to men­tion, the new raid will be radi­ance gated, as stated by Jef­frey Steefle in a video inter­view with ten­ton­ham­mer. He explained that because his super-account didn’t have radi­ance gear, he was cow­er­ing all over the place.

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    • Isy says:

      I want to know about radi­ance gat­ing in terms of, will their changes (men­tioned in the mylotro blogs) to attain­ing radi­ance have changed in time for the expan­sion… and how far do these changes go? (i.e. will DN be under same new sys­tem). I am well aware what Steefel said about radi­ance require­ments for the tower of Dol Gul­dur, but I don’t get how Level 60 radi­ance gear is going to be rel­e­vant in a Level 65 raid… i.e. do we have to wear armor 5 lev­els beneath us at level cap to do the hard­est raid in the game? Or have they got new instances for this con­tent and/or a way to trans­fer radiance.

      I have never been hugely opposed to how one attains radi­ance gear (i.e. a clus­ter of instances),but have been dis­s­a­pointed that because of the “gat­ing” com­po­nent of the Vile Maw and DN, that even groups who play reg­u­larly together have such a long slog to get their whole group radi­anced up for this con­tent. I like to work hard for the best armour — it makes sense to me — but in my opin­ion such top-end armor should be an advan­tage to par­tic­i­pat­ing in instances such as DN and Vile Maw, not the pre-requisite.

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      • Westnovote says:

        The good thing about the increased level cap is that now instances like DN and Vile Maw will be opened up to less radi­ant play­ers who have attained level 65.

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