I noticed some good news on the official forums today, care of Dingorfin:
Here’s a brief update on the Anti-Exploit problems.
The problem involving water affecting AE mode has been fixed. Players on the Isengard Private Preview server are reporting positive results. As one player put it: “… if people can actually kill things in Annuminas and Tyl Ruinen, that’s HUGE news.”
There will still be cases where Anti-Exploit mode is triggered, but they should be predominantly legitimate cases where the monster cannot reach the player.
This fix will be in Book 8 and will be testable on the Bullroarer test server when Book 8 is opened there.
Once Bullroarer opens up again and is updated to Book 8, I hope that others have similar findings. I don’t spend tons of time in the areas that are most affected by this, but it’s certainly annoying. I’m glad it finally seems to be getting cleared up.
