More Book 7 PvMP Updates

Tony posted this on January 22nd, 2009.
Categorized as News, Patch.
Shorthand Link: http://mmeow.net/tw1097

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Last week I posted a list of PvMP changes that would be mak­ing their way to the game for Book 7.  These were posted on the offi­cial forum by Turbine’s Frelorn.

Today Freelorn’s post was updated with some addi­tional changes from Jaleesa:

Creeps
–All mon­ster player char­ac­ters have had their base health increased (by roughly 10%) and power increased (by roughly 5%).
–Base in-combat health and power regen­er­a­tion rates have been boosted slightly for mon­ster play­ers.
–All mon­ster player char­ac­ters have had their base mitigation’s sig­nif­i­cantly increased.
–Mon­ster play­ers will now have an addi­tional cor­rup­tion slot (total: 6).
–Mon­ster play­ers will now have an innate bonus to crit­i­cal and dev­as­tate crit­i­cal pro­tec­tion.
–All ven­dor and barter foods will now have a 1 minute cooldown.

Emotes
–Uruks and Orcs will now be able to per­form the fol­low­ing emotes: fid­get, kneel, liedown, point, roar, cower, sit
–Wargs will now be able to per­form the fol­low­ing emotes: beg, cheer, hail, liedown, point, scratch, shiver, wave
–Spi­ders will now be able to per­form the fol­low­ing emotes: figet, bored, pose, cower, faint

Sounds like the Creeps are get­ting stronger pretty much across the board. I know a lot of play­ers felt like it took a few Creeps to take on even one Freep, so hope­fully these changes will help lessen that for them. I imag­ine this list still isn’t totally final and will be expanded upon as necessary.

Hope­fully we’ll hear more about the remain­der of Book 7 soon.

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