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Traits and Virtues: Valour
Tony posted this on October 13th, 2008.
Tagged as Guide, Traits, Traits and Virtues, Valour, Virtues.
Categorized as Guides.
Shorthand Link: http://mmeow.net/tw609

valour is a worst possible choice for any class. bare morale gives nothing really helpful, ooc morale regen — dont make me laugh, or u have healer or u have food (not so expensive), and +8 might — lol.
instead of this take wound or poison resistance — very helpful and useful. bury valour deep… forget about this shit
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Have you actually played this game? You come on this bboard and say something to the equivalent of “LM are horrible at crowd control. If you want crowd control, bring a captain.”
Take a look at any high end kinship and 95% of their members have valor maxed at 10. Wound resistance is nice, and some fights it helps to have it, but nothing quite helps a character survive a fight like an extra 200+ morale.
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I’ve found valour to be quite useful and apparently so do many others considering how often people search for it and find this site. You do get multiple virtues, so I don’t see what the issue is. I could easily have the one you suggested (which I’d agree is great to have) and Valour and still have room to spare.
No need to be rude about it.
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Actually Valour is one of the most important virtues to have in the game. Why? Very rarely are you going to run into encounters that will hit you with every resist in game so when you already traited to mititgate that type of damage, what else do you need more? Morale of course.
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