I’m always on the lookout for MMORPGs to try for free. Or at least as cheaply as possible. Recently I finally gave Vanguard: Saga of Heroes a try. I figured $8 for the Collector’s Edition was a fair enough entry fee.
In the last edition of this column, I discussed Warhammer Online’s Tome of Knowledge. It was, and still is, simply a good idea that I felt would benefit LotRO in some specific ways. Similarly, Vanguard has its problems, but it does have some interesting ideas too. Many players have good things to say about its crafting and conversation systems, but what caught my eye most was something far more simple: its integration with the official Web site.
Turbine is currently working on social network sites that link up with their games. The most recent news on the subject pointed to LotRO’s own version popping up sometime this year. I imagine we’ll be hearing more about it around the release of Mines of Moria.
While at this point one could only imagine what the site would include, I have to say that I hope Vanguard’s system is at least used for some inspiration. Users can log into the Vanguard site and view all sorts of information about their character without any work on their part. More importantly, this information can be shared with anyone. What’s so smart about this is that it offers points of interest to both hardcore players that want to check out equipment and casual players who want to see what others are doing … or whatever else it is you’re looking for.
P.S.: For an example, check out one the profile of one of the characters I tried.
You can show off your profile, your equipment, your home, your ships and so forth. Your reputation with certain groups can be displayed, including your greatest enemies and allies. You can share all sorts of in-game screens you’ve taken. A separate section shows off how long you’ve been leveling (including your crafting skills) and where you were when you advanced. You can also show off the titles you’ve gathered so far.
All of this is honestly more brilliant than it probably sounds. Sony and Sigil have come up with what I would argue is the best usage of MMORPG information outside of a game client. World of Warcraft touches upon some of this, but it lacks the more personalized touch Vanguard provides.
The game actually allows you to use a command to take an in-game picture of your character and automatically upload it to the site as well. A little blog is automatically created and shows off any significant progress you’ve made. This includes leveling, but more interestingly it includes items you’ve discovered.
Similarly to the system in Star Wars Galaxies, Vanguard makes note of whether your character was the first to defeat a major character or collect an item of note. It’s then displayed on your character’s profile for all to see. This is a really nice touch and something that I think LotRO could really benefit from. Imagine if your Guild was the first to take down a new raid boss on your server and that the LotRO Network displayed this information along with statistics and screen shots. Or what if you’re the first to find a hidden location or a rare treasure? Vanguard handles all of this and provides a shot of when it happened.
LotRO already has all of the basic components of this. Obviously there’s reputation, statistics and trait setups. There’s also guilds and houses to show off, composed songs that could be shared. LotRO’s use of Deeds and Titles could also make an appearance. Imagine being able to show off your unique Legendary Item once Mines of Moria rolls around too.
However, Vanguard’s Web site doesn’t allow for significant player editing of this information (although you can edit viewing permissions) and that’s where I feel Turbine can make a difference. Allow players to easily connect with others, write their own blog, show off more information, comment on each other’s pages.
If the site is little more than MySpace with a LotRO skin I will, admittedly, be quite disappointed. It’s certainly more interesting than forums alone, but it wouldn’t really take advantage of what makes a MMORPG different from other genres. I really do hope that Turbine has more ambitious plans than that and will use in-game data for really interesting things. Character signatures was a step in the right direction, but it was also the smallest step humanly possible.
Hopefully we’ll find out soon.


